Injustice 2 is the super-powered sequel to the hit game Injustice: Gods Among Us that allows players to build and power up the ultimate version of their favorite DC characters. Featuring a massive selection of DC Super Heroes and Super-Villains, players can personalize iconic DC characters with unique and powerful gear earned throughout the game. Additionally, for the first time, gamers can take control of how their characters look, fight and develop across a variety of game modes.
Injustice 2 is a polished new entry in a series which is really starting to spread it’s wings. There’s plenty of game modes to choose from, including one on one, Multiverse and online, but story mode was our favourite.
The emotional story adds a much deeper level of attachment to a genre which normally wouldn’t excite me too much. Fans of the various franchises will love the interactions between characters and seeing their special moves performed for the first time. There’s alliances forged and broken that will both surprise and excite you.
Cutscenes stack either side of fight sequences to keep the immersion flowing. The most mind blowing aspect of the game is the arena transition feature. It’s a brutal attack in which the defender is grappled through a series of locations.
A picture (or GIF in this case) is worth a thousand words, so check this out!
I still feel like the fighter genre is one you really need to be into to get much replayability out of the game, but Injustice 2 brings so many vibrant characters to life in an exciting, interesting story that it’s well worth getting. There’s a plethora of other game modes and unlocks to keep you interested too, making it a worthy investment for any gamer.
Injustice 2 is a huge game, offering a lengthy story-based campaign, a great fighting experience, and a nearly endless supply of notable loot. The small tweaks to combat go a long way in creating a more dynamic flow, which resonates well in multiplayer matches. I ran into a little lag in a few online bouts, but the game ran smoothly most of the time. Even if you don’t enjoy the competitive aspects of the fighting genre, this is a game you can dive into for an enjoyable superhero story. Brainiac is a tough fight, but anyone should be able to march to him and take him down on the easiest difficulty.
Injustice 2 is NetherRealm once again outdoing itself. This is the best, most polished, most impressively produced story mode to ever feature in a fighting game. The game’s cast — more than a dozen of which are newly playable characters — is varied and interesting, thanks to additions like Swamp Thing, Supergirl and the Red Lantern who has a blood-vomiting space cat, Atrocitus. Even if you aren’t a diehard DC Universe fan, there’s bound to be someone on the roster you’ll love to play as.
Plus, you get to beat up Superman.
Despite annoyances with the gear system and the loot boxes, Injustice 2 is a huge amount of fun. There’s tonnes of stuff to do, it looks the part and the new fighting mechanics serve a purpose while deftly avoiding adding complexity. Injustice 2 is also a game I thoroughly appreciate for the lovely little touches. I appreciate that NetherRealm has put frame data into the move list. I appreciate there are character-specific tutorials. I appreciate there’s a tournament mode that lets you battle offline with no progression or rewards. I appreciate how over the top the supers and stage transitions are. And I appreciate the character’s eyes seem to look in the right direction. In short, Injustice 2 is the complete fighting game package, and it’s one I hope other developers in the genre take notice of.
The Injustice 2 comic got off to a strong start, but one that offered little sense of where the series was headed as it began to build towards the events of the new game. Issue #2 is an improvement in that regard. The two chapters in this issue shed more light on the series’ overarching narrative without losing sight of the great character moments that make these comic so special in the first place.